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Koster stuff
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Topic: Koster stuff (Read 287 times)
Erithiel
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aka Erithiel
Koster stuff
«
on:
2012.03.13 13:47 »
http://www.raphkoster.com/2011/12/16/good-design-bad-design-great-design/
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"Everything you can imagine is real."
-Pablo Picasso
Erithiel
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Posts: 797
aka Erithiel
Re: Koster stuff
«
Reply #1 on:
2012.03.13 14:07 »
And here are some really interesting stuff imo. I hope there will come a time where something like this will be feasible in an AAA MMORPG.
Quote from: Raph Koster
In thinking about the UO resource system in recent posts (ED:links below), I also got to thinking about other things that we either wanted to or tried to get the NPCs to do. Today, NPCs have gradually evolved more and more towards being quest dispensers. Originally, we wanted NPCs that would give the illusion of life.
http://www.raphkoster.com/gaming/bakebread.shtml
http://www.raphkoster.com/2006/06/03/uos-resource-system/
http://www.raphkoster.com/2006/06/04/uos-resource-system-part-2/
http://www.raphkoster.com/2006/06/05/uos-resource-system-part-3/
http://www.raphkoster.com/2006/06/09/why-dont-our-npcs/
«
Last Edit: 2012.03.13 19:08 by Thomas
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